Roll-a-Ball Game

By VIctor Luís Gama de Assis

Description

Roll-a-Ball is an exciting and fast-paced game set in a medieval room where the objective is to collect as many cheeses as possible. The game features two difficulty levels: Beginner and Advanced. In the Beginner level, players have 15 seconds to collect all the cheeses in the room. In the Advanced level, the challenge is heightened with only 5 seconds at the start to collect the cheeses. For every cheese collected, an additional 2 seconds are added to the clock.


How to Play

Use the arrow keys on your keyboard to navigate the ball:

  •   Left arrow: Move left
  •   Right arrow: Move right
  •   Up arrow: Move forward
  •   Down arrow: Move backward

Collect cheese to earn more time. Time ends, you lost! All cheeses collected, you win!

Plan your moves strategically to maximize cheese collection before time runs out.

Levels

  • Beginner Level: Start with 15 seconds to collect all cheeses.
  • Advanced Level: Start with 5 seconds to collect all cheeses.

Demo

GitHub

https://github.com/victorlga/roll-a-ball

Assets Used

I am grateful to the creators of the assets used in Roll-a-Ball. Below are the credits for these assets:

Credits

Unity Roll A Ball tutorial: https://learn.unity.com/project/roll-a-ball

License

This project is licensed under the MIT License - see the LICENSE.md file for details.

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